an unexpected adventure with an amazing cast of characters and true decision/consequence choices, more than 30 endings I’ve heard. From the git go you get the message loud and clear, this is going to be a different kind of game. The first tutorial character you encounter, Torial goes over things with you but really wants you to sit tight.
As you start your wanderings in the ruins, very early you run into a frog, who very clearly lays out combat can be avoided. Following on Torial’s instruction to talk or delay monsters, you now begin making informed decisions, if you will follow advice or not.
Undertale has a really rich story, well-developed characters and really does challenge the way you think about things. You will find yourself playing longer, wanting to know how things are resolved and how Toby Fox will throw in the humor he is so great at.
Undertale is very simple to control most of the game unfortunately, it’s not the part where you lose your life. You can control most of the game with the D-pad and the A & B button. it does take me a good long adjustment period when playing this game to get used to B as the primary button and A as the go back/cancel. just not natural, I think Toby did it to screw with me. This options screen was also the most confusing?????
In the end, you will be drawn to continue this game to find out everything you can about each and every one of these folks.
Check out the release trailer too:
So what does OKG say?
OK, so remember when I mentioned above that the controls were easy MOST of the time, well the battle sequences are where they lose that ease. Whether you decide to attack things or not, they still attack you. So you have to be able to avoid what they are throwing at you. I got about 1/3 through the game and my ability to play successful stopped, a battle with Undyne was the end of me.
I immediately after accepting my defeat, sought out playthroughs on YouTube to continue my journey is this very special space. I LOVE this game, I LOVE everything about it except int the battle heart dodging mechanic. I am publishing a charity artbook with my non-profit featuring Undertale to help raise awareness for mental health and to help reduce the stigma. I feel so strongly this game helps challenge mental patterns, that I thought it was perfect match. Toby Fox was generous in allowing it. you can see more about that at: www.G4G-Undertale.com
I think everyone should play this, get as far as you can then follow up with any playthrough videos you need to in order to finish your adventure with Undertale.